THE SMA FORUM ARCHIVE
Posted by debossaurus, on 2011-08-16 07:53:56
Feedback & Ideas
I'm doing a cityscape that will be destroyed by a monster fight. The buildings don't have to crumble down, but get knocked over.
I have started to use quick dry clay to get the concrete feel for my tests which I loved but have realised I can't really afford this for the whole set. The tallest building will be 26cm but will average at around 15cm. It needs to look fairly dense on a wide 16mm lens.
I know I'm asking for it all but what are my choices for making cheap white long blocks that will stay fairly sturdy until I animate them falling over? Also done quickly as I have a deadline... That's why the white clay was perfect as I could cut it and wait a week, then paint some detail on the top. The buildings themselves don't have to have that much detail, just be quite straight.
Any other options than polyfoam? Just something with finer detail?
Posted by grecodan, on 2011-08-16 09:12:37
I'm sure Nick will chime in, but I recall he did some great buildings with simple cardboard coated with drywall patch or some other readily available construction stuff.
I just finished an exterior set of a building entrance, and while it's not built to be torn apart, I did use drywall mud to coat plain plywood and give it a "stony" texture. With some painted details to age it down a bit, it turned out pretty good.
Posted by Nick H, on 2011-08-16 19:54:43
For rough concrete I'm using tile adhesive. It's more flexible than plaster so it doesn't flake off if the card gets flexed a bit. It has a slight sandy texture, and can also be trowelled on to build up an uneven surface. I find it's ideal for a 1:6 scale, but is probably too coarse for a small scale like 1:24 or 1:18. I'm doing a set in 2 scales right now, with concrete surfaces - I'm using the tile adhesive on the 1:6 scale, but for the 1:24 set I'm just painting it with the airbrush set to a slight splatter effect.
A similar texture can be done by sprinkling sawdust onto glue or paint, or mixing it into some paint - but it doesn't let you sculpt uneven shapes, it's more for texture. There are different sizes of sawdust depending on what saw blade you used - I get very coarse rough stuff from my circular saw and jigsaw, but fine stuff from my bandsaw. Sand is also possible, but it's not good if you need to cut or drill it later - it blunts the tools - so I stick with sawdust.
What scale will your buildings be? If it's a giant monster I'm thinking it's probably a smaller scale. I chose 1:24 for my city streets because model cars in that scale were cheap. I didn't have giant monsters, but it would have been a good scale for a 30 ft tall monster puppet. I think I just used a bit of sawdust to rough up the road surface. The tile adhesive would be better for actual rough ground in that scale.
Most of my 1:24 houses were cardboard, folded into a square, around a base of mdf. Some had a cladding of vac-formed weatherboard or brick pattern, but others like the tile roofed Californian Bungalow on the right had a rough-cast surface made by mixing a little sawdust into the paint.