THE SMA FORUM ARCHIVE
Posted by krpotkal, on 2009-04-05 12:40:45
I want to animate a clay charachter in front of a mirror and make it look at itself on the mirror.Do you know a way of doing it?
Posted by Strider, on 2009-04-05 23:37:59
Sure, put your clay puppet in front of a mirror and animate it looking at itself! :P ;)
Just be sure to place the camera off far enough to the side so it doesn't see itself, and make sure you and the rest of your studio aren't reflected in it. That pretty much means you need to build the set wall that you'll see reflected in the mirror.
One thing I noticed when I was shooting some test shots in front of a mirror -- a normal mirror can be very distracting because you get two reflections... one off the glass itself (front surface of the mirror) and one off the silvered back. Because of the small scale of the puppet and set, this can create a very strange look. So, if you're going to buy a mirror, I'd get what' called a "1st surface" mirror. This means the front surface is silvered, rather than the back. It eliminates the dual reflections.
Or, just use anything with a shiny silver surface, like a piece of polished stainless steel.
Posted by krpotkal, on 2009-04-07 09:01:03
thank you for your reply
Posted by Nick H, on 2009-04-24 02:44:40
I used some plastic mirror, cut and fitted into an MDF frame, for my mini-short Marco Pollo and the Mirror of Narcissus. (Look in my YouTube page.)
The trick is to get the angle so it reflects the puppet ( a chicken, or pollo in Italian, in my case) but not the camera or parts of the room outside the set. I had to put up a panel so it would appear behind Marco in the reflection.
I didn't worry about the double reflection for this. But because the glass is thicker than it should be in miniature scale, it could be an issue if you are looking really close or aiming for realism.
A polished piece of sheet metal, like aluminium, would give a front reflective surface too.