THE SMA FORUM ARCHIVE
Posted by Lima, on 2005-11-08 13:15:41
Streee walks and roads
Tomorrow I went to see Wallace & Grommit.
While I as watching the movie, I was trying to look at every detail, and trying to understand why does the sets look so great.
I find the textures in the bricks, street walks, roads etc wonderfull.
I think that this is what is missing in my set. Everything looks simple too perfect. The street walks and the road are too smooth.
Does anyone knows how to make roads with texture like the ones we see in W & G?
I've put some thoughts to it and looked over at google, but I can't find any information or ideas.
Can anyone help?
Posted by Lima, on 2005-11-14 04:35:07
I have my problem solved.
I found this cans of painting spray that are realy wonderful.
It's a special kind of paint that makes stone effects.
It worked very well on the street. I'm gonna use the same spray for the road in a darker gray.
These sprays are fantastic but expensive.
My set is starting to look nice.
Posted by Space Monster, on 2006-01-06 22:42:44
try making your streets out of cut strips of sandpaper. it has the grit and feel of a road. and comes in various gritty levels.
Posted by jamesride101, on 2005-11-14 16:08:36
Try and use as many materials as you can, and use as many washes(thinned translusent colors) as possible, the less opaque paint you use, the better.
If you want to make a side-walk or a steet, the best thing to do is go outside and visit afew real ones. Take pictures and samples of stuff found there. Try and use the same stuff you find, like dirt, oil, garbage and stuff that might not make any sence at all. The things that dont make sence in real life, are the things that will make a set look real.
Look at the side-walk and instead of trying to make sence of it by finding even patterns, colors and textures, find the irregularities, the uneavenness, the imperfections. You will find that the tiles do not sit perfectly on the ground and do not have strait edges(many of them might be broken cracked or just missing. The grought between the tiles is even more uneaven and with random dirt and texture.
Just keep in mind that when you are building sets, you are not a performer but rather a director. Let the materials, and natural phisics do the performing for you.
if there is a long stretch of side walk try to cut individual tiles(cardboard is a cheap and easy thing to use), texture, wrinkle and scrape some edges and color,wash and maybe spray them with your cool texture sprays RANDOMLY (Remember that even a texture like the ones your sprays make can look flat and uninteresting, if you use it and process it the same everywere; Try not to use the same texture for different things). Then mix them up and glue them on a surface with a glue gun. You dont have to worry about making them uneaven, because it will happen automaticaly. Spray the surface with some white glue and pour some fine dirt on there. Randomly wipe of the surface with a rag. Put somemore washes and dirt, GO CRAZY. Every now and then take a picture of your set to see if it`s it fits the look you are after.
Eventualy, with practice, you will find that making a model look real is the most automated part of the process. The irony is that with real models the process is much more automated than in any virtual invironment on the computer (or on paper for that mater).
Posted by darcy_p, on 2005-12-02 18:35:45
I wouldnt be using the granite can spray too much.
I mean it can look nice in small doses,
But spraying a whole road in it will probably look a bit tacky.
In terms of gettin texture into it, I guess it depends on what your modelling the road with?
If plasticine you could always just press something textured into it? Get like a impression from something?
You probably just need to rough it up a bit, perhaps a bit of sandpaper, rough or smooth depending on the effect you want?
It really is up to you how far you push it.
With my new film, i have deliberately made the sets 'handmade'
The floor boards have massive gaps, they are sitting at different heights
The walls are all grotty...
I dunno. Do what you think looks good I guess.
Posted by Redgrave, on 2005-12-21 10:44:41
I used to build displays for a UK company called Games Workshop.
Most of the time, I contructed the buildings out of foam core and balsa wood and then mixed up various objects (sand, dirt, stone, wood chips..whatever with wood glue and brushed them over the surfaces. This worked in the way of texturing and detailing them as well as strengthening the structures. When the dried I primed them black and drybrushed the colors on slowly building up layers of color. Hope that helps.
Let me know if you have any questions about the process.
check this out
and this shows the basics of what I was saying
Posted by Antony, on 2005-12-22 06:00:09
Many of the sets In the W&G show use a water based resin call jasmonite to create texture onto many surfaces like foam core board or lumps of polystyrene. Another similar resin ( I reckon better as it doesn't heat up when curing) is AquaResin. http://www.aquaresin.com/
This resin can be dabbed on a surface with a sponge, pasted, slopped, thrown, etc mixed with sand, cat litter, small stones or even crushed up bits of itself. It can be tinted or painted. basically it makes a really hardwearing surface.
Posted by Lima, on 2005-12-27 05:36:24
Thank you for all the answers.
My set it's almost finished, and sonn I will post pictures of it to get some feedback from you.